AI Insights · Timothy · July 2025
Theme Park Games Performance in Egypt - Q2 2025
Examining the performance of top theme park games on a unified platform in Egypt during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the theme park games category saw varied performances across the top applications on a unified platform in Egypt. This analysis, based on data from Sensor Tower, provides insights into these trends.
Carnival Tycoon: Coin Games from Wild Candle Spin LLC experienced a notable rise in weekly revenue, peaking at approximately $1.8K by the end of June. The app's weekly downloads fluctuated, starting at 5.1K and reaching a high of 12.3K in early May, before tapering off to 2.7K. Active users showed an increase from 11K to 28.5K mid-quarter, then stabilized around 21K.
Disney Magic Kingdoms by Gameloft had a modest revenue performance, with a peak of $125 in mid-April. Downloads saw a significant increase towards the end of the quarter, reaching 6.9K, while active users consistently grew, peaking at 38.3K.
Idle Theme Park - Tycoon Game from Codigames showed minimal revenue activity, with occasional peaks like $46 at the start of the quarter. Downloads remained low, with a slight rise to 418 in mid-June, while active users mirrored this trend, increasing to 384.
RollerCoaster Tycoon® 3 by Atari had limited revenue data, with minor peaks and no significant download or active user data available for analysis.
Finally, aquapark.io from Voodoo showcased strong download numbers, starting at 14.8K and climbing to 24K by the end of June. Active users consistently remained high, peaking at 195.8K towards the quarter's conclusion.
These findings demonstrate diverse trends in the theme park games market in Egypt, highlighting the varied engagement levels and revenue potential across different applications. For more detailed insights, visit Sensor Tower.